Easy party games for children, from calm guessing activities to active group play.
Picked with your group in mind
Games are chosen for understandable rules, adaptable difficulty and ways to keep children involved rather than sitting out after one mistake.
Find your next “let’s play”.
Medium energy
Same Brain
Pairs try to give the same answer to a simple prompt without discussing it first.
- Players
- 4–20players
- Ages
- 8+ages
- Minutes
- 10–20minutes
Low energy
Last Letter
Each new word must begin with the final letter of the previous word, creating a continuous vocabulary chain.
- Players
- 3–15players
- Ages
- 8+ages
- Minutes
- 5–15minutes
Medium energy
Mirror Moves
Pairs face each other while one leads slow movements and the other mirrors them as precisely as possible.
- Players
- 4–20players
- Ages
- 8+ages
- Minutes
- 5–15minutes
Low energy
Pass the Face
A facial expression travels around the circle, with each player copying it and making one small change before passing it on.
- Players
- 5–20players
- Ages
- 8+ages
- Minutes
- 5–15minutes
Medium energy
Sound Effects Story
A storyteller assigns sound effects to other players and triggers them whenever those elements appear in the story.
- Players
- 4–20players
- Ages
- 10+ages
- Minutes
- 10–20minutes
Low energy
Memory Circle
Players build a growing spoken list, repeating everything already named before adding one new item.
- Players
- 4–20players
- Ages
- 8+ages
- Minutes
- 10–20minutes
High energy
Everybody’s It Tag
Everyone is simultaneously a tagger and a runner, so there is no waiting for one person to chase the whole group.
- Players
- 6–30players
- Ages
- 8+ages
- Minutes
- 10–20minutes
High energy
Rock Paper Scissors Rockstar
After each rock-paper-scissors match, the non-winning player becomes part of the winner’s cheering section until the whole room rallies behind two finalists.
- Players
- 8–50players
- Ages
- 8+ages
- Minutes
- 10–20minutes
High energy
Blob Tag
Tagged players join the tagger to form a growing linked blob that works together to tag the remaining runners.
- Players
- 8–30players
- Ages
- 8+ages
- Minutes
- 10–20minutes
Medium energy
Sardines
One person hides and everyone searches; when a player finds the hider, they quietly join the same hiding place until almost everyone is packed together.
- Players
- 5–20players
- Ages
- 10+ages
- Minutes
- 15–30minutes
High energy
Sharks and Minnows
Minnows cross a field while sharks try to lightly tag them; tagged players join the shark side or complete a quick reset and rejoin.
- Players
- 8–40players
- Ages
- 8+ages
- Minutes
- 15–25minutes
High energy
Traffic Lights
Players react to color commands: green means move, yellow means slow down and red means freeze.
- Players
- 4–30players
- Ages
- 4+ages
- Minutes
- 10–20minutes