A storyteller assigns sound effects to other players and triggers them whenever those elements appear in the story.
- Players
- 4–20
- Ages
- 10+
- Play time
- 10–20 min
- Supplies
- None
- Where
- Indoors / Outdoors
- Energy
- Medium
READY IN 1 MINUTE
Get set up
No equipment is required. Gather the group where everyone can hear the explanation and demonstrate one sample turn before starting.
LET’S PLAY
Here’s how it works.
- Choose a storyteller.
- Assign simple sounds to several players, such as a door creak, dog bark or thunder.
- The storyteller begins an improvised story.
- Whenever an assigned element appears, that player performs the sound.
- Rotate storytellers after a few minutes.
A few ground rules
Keep the agreed turn order, boundaries and timing consistent for everyone. Players may pass or use an accessibility adaptation without penalty.
Mix it up
Add more sound roles, use a genre, or let the audience suggest three required story elements.
Make it a great round
Demonstrate the first turn, keep the pace moving, and stop while the group is still engaged.
Keep everyone comfortable
Invite players to pass or adapt the activity. Keep walkways clear and choose a seated version when movement is unsuitable.