GOOD GAMES. ONE GREAT GATHERING.

Outdoor Group Games

Active and social games that make good use of yards, parks and open spaces.

Picked with your group in mind

Selections are genuinely suitable outdoors and include both running games and lower-intensity options. Each game should have clear boundaries and an obvious safe play area.

Find your next “let’s play”.

High energy

Capture the Flag

Two teams protect their own flag while trying to retrieve the opponent’s flag and return it to their territory.

Players
8–40players
Ages
8+ages
Minutes
20–40minutes
Simple suppliesOutdoors

High energy

Sharks and Minnows

Minnows cross a field while sharks try to lightly tag them; tagged players join the shark side or complete a quick reset and rejoin.

Players
8–40players
Ages
8+ages
Minutes
15–25minutes
No suppliesOutdoors

Medium energy

Nature Scavenger Hunt

Players search an outdoor area for natural colors, textures and features without needing to collect or disturb them.

Players
3–30players
Ages
6+ages
Minutes
20–40minutes
Simple suppliesOutdoors

High energy

Relay Switch

A classic team relay changes movement style every round so the challenge stays fresh without special equipment.

Players
8–32players
Ages
7+ages
Minutes
15–30minutes
Simple suppliesIn or outdoors

High energy

Blob Tag

Tagged players join the tagger to form a growing linked blob that works together to tag the remaining runners.

Players
8–30players
Ages
8+ages
Minutes
10–20minutes
No suppliesOutdoors

High energy

Shadow Tag

The tagger tries to step on another player’s shadow instead of touching the person.

Players
4–20players
Ages
6+ages
Minutes
10–20minutes
No suppliesOutdoors

High energy

Everybody’s It Tag

Everyone is simultaneously a tagger and a runner, so there is no waiting for one person to chase the whole group.

Players
6–30players
Ages
8+ages
Minutes
10–20minutes
No suppliesOutdoors

High energy

Giants, Wizards & Elves

Two teams secretly choose Giants, Wizards or Elves and reveal together in a whole-group rock-paper-scissors showdown.

Players
8–40players
Ages
8+ages
Minutes
15–25minutes
No suppliesIn or outdoors

High energy

Rock Paper Scissors Rockstar

After each rock-paper-scissors match, the non-winning player becomes part of the winner’s cheering section until the whole room rallies behind two finalists.

Players
8–50players
Ages
8+ages
Minutes
10–20minutes
No suppliesIn or outdoors

Medium energy

Ninja

Players freeze in dramatic poses and take turns making one quick hand-tag attempt while their target gets one defensive movement.

Players
4–20players
Ages
10+ages
Minutes
10–20minutes
No suppliesIn or outdoors

Medium energy

Sardines

One person hides and everyone searches; when a player finds the hider, they quietly join the same hiding place until almost everyone is packed together.

Players
5–20players
Ages
10+ages
Minutes
15–30minutes
No suppliesIn or outdoors

High energy

Follow-the-Leader Relay

Teams complete short relay legs using a movement chosen by the host, then copy new movement styles in later rounds.

Players
8–32players
Ages
8+ages
Minutes
15–25minutes
No suppliesIn or outdoors

Active and social games that make good use of yards, parks and open spaces.

How we chose these games

Selections are genuinely suitable outdoors and include both running games and lower-intensity options. Each game should have clear boundaries and an obvious safe play area.

How to choose the right game

Define the playing area before the first round and check the surface for hazards. Outdoor games are easier to manage when every player knows the boundaries.

Use the game cards below to compare player counts, age guidance, time, materials and location. Open any game for complete setup, rules, variations and safety notes.

Make the first round easier

Explain the objective first, demonstrate one turn when useful, and keep the first round short. If the group enjoys it, use the variations on the individual game page to increase difficulty, add teams or change the pace.