Active and social games that make good use of yards, parks and open spaces.
Picked with your group in mind
Selections are genuinely suitable outdoors and include both running games and lower-intensity options. Each game should have clear boundaries and an obvious safe play area.
Find your next “let’s play”.
Medium energy
Treasure Hunt
Players follow a sequence of clues that lead from one location to the next until they reach a final destination.
- Players
- 4–30players
- Ages
- 6+ages
- Minutes
- 20–45minutes
High energy
Cone Dash
Players race to touch or collect the marker called by the host, turning simple color or number cues into a fast relay.
- Players
- 6–24players
- Ages
- 6+ages
- Minutes
- 10–20minutes
Medium energy
Balloon Keep-Up
The group works together to keep one or more balloons from touching the floor.
- Players
- 3–20players
- Ages
- 5+ages
- Minutes
- 5–15minutes
Medium energy
Color Hunt
The host calls a color and players race to spot a safe object nearby that matches it.
- Players
- 3–20players
- Ages
- 4+ages
- Minutes
- 10–20minutes
Medium energy
Hoop Islands
Players move around until the host calls Storm, then everyone must cooperatively fit onto the available “islands.”
- Players
- 6–24players
- Ages
- 6+ages
- Minutes
- 10–20minutes
High energy
Obstacle Dash
Players complete a short course made from simple safe stations such as weaving, stepping and soft-object tossing.
- Players
- 4–24players
- Ages
- 6+ages
- Minutes
- 15–30minutes
High energy
Team Rock Paper Scissors
Two large teams secretly agree on rock, paper or scissors and reveal at the same time for a quick whole-group contest.
- Players
- 8–50players
- Ages
- 8+ages
- Minutes
- 10–20minutes
Medium energy
Number Call
Players receive numbers and react when the host calls number-based instructions, patterns or combinations.
- Players
- 8–40players
- Ages
- 8+ages
- Minutes
- 10–20minutes
Medium energy
Group Juggle
A group memorizes a fixed throwing pattern, then tries to keep several soft objects moving through the same sequence.
- Players
- 6–24players
- Ages
- 8+ages
- Minutes
- 10–20minutes
Medium energy
Line-Up Challenge
The group organizes itself into the correct order based on a simple criterion, often without speaking.
- Players
- 6–40players
- Ages
- 8+ages
- Minutes
- 10–20minutes
High energy
Team Mime Relay
A silent mime passes down each team like telephone until the front player guesses what the original action was.
- Players
- 8–32players
- Ages
- 10+ages
- Minutes
- 15–25minutes
Medium energy
Photo Scavenger Hunt
Teams complete a list of creative photo prompts before the time limit, then regroup to compare results.
- Players
- 4–30players
- Ages
- 10+ages
- Minutes
- 30–60minutes