YOUR NEXT GROUP GAME

Wink Detective

A hidden winker discreetly signals players while a detective tries to identify them before too many signals land.

Players
7–25
Ages
10+
Play time
15–25 min
Supplies
None
Where
Indoors / Outdoors
Energy
Low

READY IN 2 MINUTES

Get set up

No equipment is required. Gather the group where everyone can hear the explanation and demonstrate one sample turn before starting.

LET’S PLAY

Here’s how it works.

  1. Choose a detective and have them close their eyes or step away.
  2. Secretly choose the winker.
  3. Players make normal eye contact around the circle.
  4. When the winker signals someone, that player waits a moment then gives a simple caught signal.
  5. The detective gets a limited number of guesses before roles rotate.

A few ground rules

Keep the agreed turn order, boundaries and timing consistent for everyone. Players may pass or use an accessibility adaptation without penalty.

Mix it up

Use a subtle hand signal instead of winking or add a second detective.

Make it a great round

No dramatic falling is needed; a raised hand is enough to show someone was caught.

Keep everyone comfortable

Invite players to pass or adapt the activity. Keep walkways clear and choose a seated version when movement is unsuitable.