Teams invent and pitch an absurd product from a simple prompt, then the room votes for the most convincing idea.
- Players
- 4–16
- Ages
- 14+
- Play time
- 15–30 min
- Supplies
- None
- Where
- Indoors / Outdoors
- Energy
- Medium
READY IN 2 MINUTES
Get set up
No equipment is required. Gather the group where everyone can hear the explanation and demonstrate one sample turn before starting.
LET’S PLAY
Here’s how it works.
- Split into small teams.
- Give each team a strange product prompt or two random words to combine.
- Allow three to five minutes to invent a name, feature and sales pitch.
- Each team presents for about one minute.
- Vote for funniest, most useful or most convincing pitch.
A few ground rules
Keep the agreed turn order, boundaries and timing consistent for everyone. Players may pass or use an accessibility adaptation without penalty.
Mix it up
Add a surprise customer, require a slogan, or make a 30-second speed pitch.
Make it a great round
Keep preparation short; the rough improvisation is part of the fun.
Keep everyone comfortable
Invite players to pass or adapt the activity. Keep walkways clear and choose a seated version when movement is unsuitable.