GOOD GAMES. ONE GREAT GATHERING.

Games for Large Groups

Find fun games for large groups that keep everyone involved, with easy indoor, outdoor, no-prep and no-equipment ideas for parties and gatherings.

Picked with your group in mind

We favor games that scale cleanly, use teams or simultaneous play, and can be explained quickly to a room. Games with long individual turns are deprioritized.

Find your next “let’s play”.

Medium energy

Would You Rather Corners

Players physically choose between two options by moving to opposite sides of the space, then compare reasons.

Players
6–40players
Ages
10+ages
Minutes
10–25minutes
No suppliesIn or outdoors

Medium energy

Four Corners

Players choose one of four labeled corners, then complete a quick group prompt before choosing again.

Players
6–30players
Ages
8+ages
Minutes
10–20minutes
No suppliesIndoors

High energy

Gesture Relay

A silent action passes down each team like telephone, and the first player tries to guess the original prompt.

Players
6–30players
Ages
10+ages
Minutes
10–20minutes
No suppliesIn or outdoors

Medium energy

Switch Sides

Players move across an imaginary line whenever a statement applies to them, creating quick visual conversation starters.

Players
6–40players
Ages
10+ages
Minutes
10–20minutes
No suppliesIn or outdoors

High energy

Giants, Wizards & Elves

Two teams secretly choose Giants, Wizards or Elves and reveal together in a whole-group rock-paper-scissors showdown.

Players
8–40players
Ages
8+ages
Minutes
15–25minutes
No suppliesIn or outdoors

High energy

Rock Paper Scissors Rockstar

After each rock-paper-scissors match, the non-winning player becomes part of the winner’s cheering section until the whole room rallies behind two finalists.

Players
8–50players
Ages
8+ages
Minutes
10–20minutes
No suppliesIn or outdoors

High energy

Captain’s Coming

Players respond to a growing set of nautical commands as quickly as possible, turning listening into an energetic group challenge.

Players
8–40players
Ages
8+ages
Minutes
15–25minutes
No suppliesIn or outdoors

High energy

Sharks and Minnows

Minnows cross a field while sharks try to lightly tag them; tagged players join the shark side or complete a quick reset and rejoin.

Players
8–40players
Ages
8+ages
Minutes
15–25minutes
No suppliesOutdoors

High energy

Follow-the-Leader Relay

Teams complete short relay legs using a movement chosen by the host, then copy new movement styles in later rounds.

Players
8–32players
Ages
8+ages
Minutes
15–25minutes
No suppliesIn or outdoors

High energy

Capture the Flag

Two teams protect their own flag while trying to retrieve the opponent’s flag and return it to their territory.

Players
8–40players
Ages
8+ages
Minutes
20–40minutes
Simple suppliesOutdoors

High energy

Relay Switch

A classic team relay changes movement style every round so the challenge stays fresh without special equipment.

Players
8–32players
Ages
7+ages
Minutes
15–30minutes
Simple suppliesIn or outdoors

High energy

Team Mime Relay

A silent mime passes down each team like telephone until the front player guesses what the original action was.

Players
8–32players
Ages
10+ages
Minutes
15–25minutes
Simple suppliesIn or outdoors